Place a regular grid of points on the input and randomly move the neighbourhood of these point around
icevision_IAAAffine(
scale = 1,
translate_percent = NULL,
translate_px = NULL,
rotate = 0,
shear = 0,
order = 1,
cval = 0,
mode = "reflect",
always_apply = FALSE,
p = 0.5
)
scale
translate_percent
translate_px
rotate
shear
order
cval
mode
always_apply
p
None
None
via affine transformations. Note: This class introduce interpolation artifacts to mask if it has values other than 0;1
image, mask