Rotate the input by an angle selected randomly from the uniform distribution.
icevision_Rotate(
limit = 90,
interpolation = 1,
border_mode = 4,
value = NULL,
mask_value = NULL,
always_apply = FALSE,
p = 0.5
)
limit
interpolation
border_mode
value
mask_value
always_apply
p
None
image, mask, bboxes, keypoints
uint8, float32